Vector3Angle.cs
namespace Unity.VisualScripting
{
/// <summary>
/// Returns the angle between two 3D vectors in degrees.
/// </summary>
[UnitCategory("Math/Vector 3")]
[UnitTitle("Angle")]
public sealed class Vector3Angle : Angle<UnityEngine.Vector3>
{
public override float Operation(UnityEngine.Vector3 a, UnityEngine.Vector3 b)
{
return UnityEngine.Vector3.Angle(a, b);
}
}
}