namespace Unity.VisualScripting
{
///
/// Returns the angle between two 3D vectors in degrees.
///
[UnitCategory("Math/Vector 3")]
[UnitTitle("Angle")]
public sealed class Vector3Angle : Angle
{
public override float Operation(UnityEngine.Vector3 a, UnityEngine.Vector3 b)
{
return UnityEngine.Vector3.Angle(a, b);
}
}
}