namespace Unity.VisualScripting { /// /// Returns the angle between two 3D vectors in degrees. /// [UnitCategory("Math/Vector 3")] [UnitTitle("Angle")] public sealed class Vector3Angle : Angle { public override float Operation(UnityEngine.Vector3 a, UnityEngine.Vector3 b) { return UnityEngine.Vector3.Angle(a, b); } } }