using System;
using System.Collections.Generic;
namespace Unity.VisualScripting
{
[Plugin(BoltFlow.ID)]
internal class Changelog_1_4_2 : PluginChangelog
{
public Changelog_1_4_2(Plugin plugin) : base(plugin) { }
public override SemanticVersion version => "1.4.2";
public override DateTime date => new DateTime(2019, 04, 03);
public override IEnumerable<string> changes
{
get
{
yield return "[Fixed] Fixed custom unit types defined in assembly definition files not being included in unit options";
}
}
}
}