using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_4_2 : PluginChangelog { public Changelog_1_4_2(Plugin plugin) : base(plugin) { } public override SemanticVersion version => "1.4.2"; public override DateTime date => new DateTime(2019, 04, 03); public override IEnumerable changes { get { yield return "[Fixed] Fixed custom unit types defined in assembly definition files not being included in unit options"; } } } }