using System;
using System.Collections.Generic;
namespace Unity.VisualScripting
{
[Plugin(BoltFlow.ID)]
internal class Changelog_1_1_1 : PluginChangelog
{
public Changelog_1_1_1(Plugin plugin) : base(plugin) { }
public override string description => null;
public override SemanticVersion version => "1.1.1";
public override DateTime date => new DateTime(2017, 10, 10);
public override IEnumerable<string> changes
{
get
{
yield return "[Changed] Variable units color to teal";
yield return "[Remove] Custom operators reflected methods";
yield return "[Removed] Numeric Comparison unit";
yield return "[Removed] Equality Comparison unit";
yield return "[Added] Comparison unit";
yield return "[Added] Generic math operator units";
yield return "[Removed] Approximately Equal unit";
yield return "[Removed] Approximately Not Equal unit";
yield return "[Changed] Equal and Not Equal units handle floating point errors";
yield return "[Added] Non-numeric mode for comparison units";
}
}
}
}