using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_1_1 : PluginChangelog { public Changelog_1_1_1(Plugin plugin) : base(plugin) { } public override string description => null; public override SemanticVersion version => "1.1.1"; public override DateTime date => new DateTime(2017, 10, 10); public override IEnumerable changes { get { yield return "[Changed] Variable units color to teal"; yield return "[Remove] Custom operators reflected methods"; yield return "[Removed] Numeric Comparison unit"; yield return "[Removed] Equality Comparison unit"; yield return "[Added] Comparison unit"; yield return "[Added] Generic math operator units"; yield return "[Removed] Approximately Equal unit"; yield return "[Removed] Approximately Not Equal unit"; yield return "[Changed] Equal and Not Equal units handle floating point errors"; yield return "[Added] Non-numeric mode for comparison units"; } } } }