using System;
using System.Collections.Generic;
namespace Unity.VisualScripting
{
[Plugin(BoltFlow.ID)]
internal class Changelog_1_0_4 : PluginChangelog
{
public Changelog_1_0_4(Plugin plugin) : base(plugin) { }
public override string description => null;
public override SemanticVersion version => "1.0.4";
public override DateTime date => new DateTime(2017, 09, 15);
public override IEnumerable<string> changes
{
get
{
yield return "[Added] Constructors at the root of contextual fuzzy finders";
yield return "[Added] Scalar normalize unit";
yield return "[Changed] Super units with nested events color to green";
yield return "[Changed] Header display for variable units";
yield return "[Changed] Error message for member units edge case";
yield return "[Fixed] Type downcasting only working for object";
yield return "[Fixed] Nested state machines not updating";
yield return "[Fixed] Nested graphs not creating AOT stubs";
yield return "[Fixed] Custom event argument count error";
yield return "[Fixed] Various small recursion related issues";
yield return "[Fixed] Variable units not pre-filling name";
yield return "[Fixed] Unscaled delta time for On Timer Elapsed event";
yield return "[Fixed] Scene variables singleton error with additive scene loading";
}
}
}
}