using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_0_4 : PluginChangelog { public Changelog_1_0_4(Plugin plugin) : base(plugin) { } public override string description => null; public override SemanticVersion version => "1.0.4"; public override DateTime date => new DateTime(2017, 09, 15); public override IEnumerable changes { get { yield return "[Added] Constructors at the root of contextual fuzzy finders"; yield return "[Added] Scalar normalize unit"; yield return "[Changed] Super units with nested events color to green"; yield return "[Changed] Header display for variable units"; yield return "[Changed] Error message for member units edge case"; yield return "[Fixed] Type downcasting only working for object"; yield return "[Fixed] Nested state machines not updating"; yield return "[Fixed] Nested graphs not creating AOT stubs"; yield return "[Fixed] Custom event argument count error"; yield return "[Fixed] Various small recursion related issues"; yield return "[Fixed] Variable units not pre-filling name"; yield return "[Fixed] Unscaled delta time for On Timer Elapsed event"; yield return "[Fixed] Scene variables singleton error with additive scene loading"; } } } }