IAboutable.cs
using UnityEngine;
namespace Unity.VisualScripting
{
public interface IAboutable
{
string name { get; }
string description { get; }
Texture2D logo { get; }
string author { get; }
string authorLabel { get; }
Texture2D authorLogo { get; }
string copyrightHolder { get; }
int copyrightYear { get; }
string url { get; }
string authorUrl { get; }
SemanticVersion version { get; }
}
}