GenericMenuExtensions.cs
using System.Collections.Generic;
using UnityGenericMenu = UnityEditor.GenericMenu;
namespace Unity.PlasticSCM.Editor.UnityInternals.UnityEditor
{
internal static class GenericMenuExtensions
{
internal static List<GenericMenu.MenuItem> menuItems(this UnityGenericMenu genericMenu)
{
return GetMenuItems(genericMenu);
}
internal delegate List<GenericMenu.MenuItem> GetMenuItemsDelegate(UnityGenericMenu genericMenu);
internal static GetMenuItemsDelegate GetMenuItems { get; set; }
}
}