EditorWindowInternal.cs
using UnityEditorWindow = UnityEditor.EditorWindow;
namespace Unity.PlasticSCM.Editor.UnityInternals.UnityEditor
{
internal class EditorWindow
{
internal delegate UnityEditorWindow GetInspectorWindowDelegate();
internal static GetInspectorWindowDelegate GetInspectorWindow { get; set; }
internal delegate void Internal_MakeModalDelegate(ContainerWindow window);
internal static Internal_MakeModalDelegate Internal_MakeModal { get; set; }
}
}