HeadlessRefreshView.cs
using PlasticGui;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor.Headless
{
internal class HeadlessRefreshView : IRefreshView
{
void IRefreshView.ForType(ViewType viewType)
{
UVCSWindow window = GetWindowIfOpened.UVCS();
if (window == null)
return;
window.IRefreshView.ForType(viewType);
}
}
}