// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.IO;
using System.Text;
namespace Unity.CodeEditor.Document
{
/// <summary>
/// A TextWriter implementation that directly inserts into a document.
/// </summary>
internal class DocumentTextWriter : TextWriter
{
private readonly IDocument _document;
/// <summary>
/// Creates a new DocumentTextWriter that inserts into document, starting at insertionOffset.
/// </summary>
internal DocumentTextWriter(IDocument document, int insertionOffset)
{
InsertionOffset = insertionOffset;
_document = document ?? throw new ArgumentNullException(nameof(document));
var line = document.GetLineByOffset(insertionOffset);
if (line.DelimiterLength == 0)
line = line.PreviousLine;
if (line != null)
{
// ReSharper disable once VirtualMemberCallInConstructor
NewLine = document.GetText(line.EndOffset, line.DelimiterLength);
}
}
/// <summary>
/// Gets/Sets the current insertion offset.
/// </summary>
internal int InsertionOffset { get; set; }
/// <inheritdoc/>
public override void Write(char value)
{
_document.Insert(InsertionOffset, value.ToString());
InsertionOffset++;
}
/// <inheritdoc/>
public override void Write(char[] buffer, int index, int count)
{
_document.Insert(InsertionOffset, new string(buffer, index, count));
InsertionOffset += count;
}
/// <inheritdoc/>
public override void Write(string value)
{
_document.Insert(InsertionOffset, value);
InsertionOffset += value.Length;
}
/// <inheritdoc/>
public override Encoding Encoding => Encoding.UTF8;
}
}