IStateTransitionDebugData.cs
namespace Unity.VisualScripting
{
public interface IStateTransitionDebugData : IGraphElementDebugData
{
int lastBranchFrame { get; }
float lastBranchTime { get; }
}
}
namespace Unity.VisualScripting
{
public interface IStateTransitionDebugData : IGraphElementDebugData
{
int lastBranchFrame { get; }
float lastBranchTime { get; }
}
}