SetSceneVariable.cs
namespace Unity.VisualScripting
{
/// <summary>
/// Sets the value of a scene variable.
/// </summary>
[UnitSurtitle("Scene")]
public sealed class SetSceneVariable : SetVariableUnit, ISceneVariableUnit
{
public SetSceneVariable() : base() { }
public SetSceneVariable(string defaultName) : base(defaultName) { }
protected override VariableDeclarations GetDeclarations(Flow flow)
{
var scene = flow.stack.scene;
if (scene == null) return null;
return Variables.Scene(scene.Value);
}
}
}