ScalarMultiply.cs
namespace Unity.VisualScripting
{
/// <summary>
/// Returns the product of two scalars.
/// </summary>
[UnitCategory("Math/Scalar")]
[UnitTitle("Multiply")]
public sealed class ScalarMultiply : Multiply<float>
{
protected override float defaultB => 1;
public override float Operation(float a, float b)
{
return a * b;
}
}
}