GenericSubtract.cs
namespace Unity.VisualScripting
{
/// <summary>
/// Returns the difference between two objects.
/// </summary>
[UnitCategory("Math/Generic")]
[UnitTitle("Subtract")]
public sealed class GenericSubtract : Subtract<object>
{
public override object Operation(object a, object b)
{
return OperatorUtility.Subtract(a, b);
}
}
}