DeprecatedGenericAdd.cs
using System;
namespace Unity.VisualScripting
{
/// <summary>
/// Returns the sum of two objects.
/// </summary>
[UnitCategory("Math/Generic")]
[UnitTitle("Add")]
[RenamedFrom("Bolt.GenericAdd")]
[RenamedFrom("Unity.VisualScripting.GenericAdd")]
[Obsolete("Use the new \"Add (Math/Generic)\" node instead.")]
public sealed class DeprecatedGenericAdd : Add<object>
{
public override object Operation(object a, object b)
{
return OperatorUtility.Add(a, b);
}
}
}