OnSubmit.cs
using System;
namespace Unity.VisualScripting
{
/// <summary>
/// Called when the submit button is pressed.
/// </summary>
[UnitCategory("Events/GUI")]
[UnitOrder(24)]
public sealed class OnSubmit : GenericGuiEventUnit
{
public override Type MessageListenerType => typeof(UnityOnSubmitMessageListener);
protected override string hookName => EventHooks.OnSubmit;
}
}