InspectorVariableNameAttribute.cs
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]
public sealed class InspectorVariableNameAttribute : Attribute
{
public InspectorVariableNameAttribute(ActionDirection direction)
{
this.direction = direction;
}
public ActionDirection direction { get; private set; }
}
}