SerializeAsAttribute.cs
using Unity.VisualScripting.FullSerializer;
namespace Unity.VisualScripting
{
public class SerializeAsAttribute : fsPropertyAttribute
{
public SerializeAsAttribute(string name) : base(name) { }
}
}
using Unity.VisualScripting.FullSerializer;
namespace Unity.VisualScripting
{
public class SerializeAsAttribute : fsPropertyAttribute
{
public SerializeAsAttribute(string name) : base(name) { }
}
}