IOptimizedAccessor.cs
namespace Unity.VisualScripting
{
public interface IOptimizedAccessor
{
void Compile();
object GetValue(object target);
void SetValue(object target, object value);
}
}
namespace Unity.VisualScripting
{
public interface IOptimizedAccessor
{
void Compile();
object GetValue(object target);
void SetValue(object target, object value);
}
}