using System.Diagnostics;
namespace Unity.VisualScripting
{
public class ProfiledSegment
{
public ProfiledSegment(ProfiledSegment parent, string name)
{
this.parent = parent;
this.name = name;
stopwatch = new Stopwatch();
children = new ProfiledSegmentCollection();
}
public string name { get; private set; }
public Stopwatch stopwatch { get; private set; }
public long calls { get; set; }
public ProfiledSegment parent { get; private set; }
public ProfiledSegmentCollection children { get; private set; }
}
}