IMachine.cs
using UnityEngine;
namespace Unity.VisualScripting
{
public interface IMachine : IGraphRoot, IGraphNester, IAotStubbable
{
IGraphData graphData { get; set; }
GameObject threadSafeGameObject { get; }
}
}
using UnityEngine;
namespace Unity.VisualScripting
{
public interface IMachine : IGraphRoot, IGraphNester, IAotStubbable
{
IGraphData graphData { get; set; }
GameObject threadSafeGameObject { get; }
}
}