IGraphElementDebugData.cs
using System;
namespace Unity.VisualScripting
{
public interface IGraphElementDebugData
{
// Being lazy with the interfaces here to simplify things
Exception runtimeException { get; set; }
}
}
using System;
namespace Unity.VisualScripting
{
public interface IGraphElementDebugData
{
// Being lazy with the interfaces here to simplify things
Exception runtimeException { get; set; }
}
}