IGraphDebugData.cs
using System.Collections.Generic;
namespace Unity.VisualScripting
{
public interface IGraphDebugData
{
IGraphElementDebugData GetOrCreateElementData(IGraphElementWithDebugData element);
IGraphDebugData GetOrCreateChildGraphData(IGraphParentElement element);
IEnumerable<IGraphElementDebugData> elementsData { get; }
}
}