IGraph.cs
using System;
using UnityEngine;
namespace Unity.VisualScripting
{
public interface IGraph : IDisposable, IPrewarmable, IAotStubbable, ISerializationDepender
{
Vector2 pan { get; set; }
float zoom { get; set; }
MergedGraphElementCollection elements { get; }
string title { get; }
string summary { get; }
IGraphData CreateData();
IGraphDebugData CreateDebugData();
void Instantiate(GraphReference instance);
void Uninstantiate(GraphReference instance);
}
}