GraphSource.cs
using UnityEngine;
namespace Unity.VisualScripting
{
public enum GraphSource
{
Embed,
#if UNITY_2019_4_OR_NEWER
[InspectorName("Graph")]
#endif
Macro
}
}
using UnityEngine;
namespace Unity.VisualScripting
{
public enum GraphSource
{
Embed,
#if UNITY_2019_4_OR_NEWER
[InspectorName("Graph")]
#endif
Macro
}
}