IConnectionCollection.cs
using System.Collections.Generic;
namespace Unity.VisualScripting
{
public interface IConnectionCollection<TConnection, TSource, TDestination> : ICollection<TConnection>
where TConnection : IConnection<TSource, TDestination>
{
IEnumerable<TConnection> this[TSource source] { get; }
IEnumerable<TConnection> this[TDestination destination] { get; }
IEnumerable<TConnection> WithSource(TSource source);
IEnumerable<TConnection> WithDestination(TDestination destination);
}
}