StateUnitDescriptor.cs
namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}
namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}