SuperUnitEditor.cs
namespace Unity.VisualScripting
{
[Editor(typeof(SubgraphUnit))]
public sealed class SuperUnitEditor : NesterUnitEditor
{
public SuperUnitEditor(Metadata metadata) : base(metadata) { }
}
}
namespace Unity.VisualScripting
{
[Editor(typeof(SubgraphUnit))]
public sealed class SuperUnitEditor : NesterUnitEditor
{
public SuperUnitEditor(Metadata metadata) : base(metadata) { }
}
}