using UnityEditor;
using UnityEngine;
namespace Unity.VisualScripting
{
[Inspector(typeof(GraphOutput))]
public class GraphOutputInspector : Inspector
{
public GraphOutputInspector(Metadata metadata) : base(metadata) { }
private Metadata graphMetadata => metadata[nameof(GraphOutput.graph)];
private Metadata controlOutputDefinitionsMetadata => graphMetadata[nameof(FlowGraph.controlOutputDefinitions)];
private Metadata valueOutputDefinitionsMetadata => graphMetadata[nameof(FlowGraph.valueOutputDefinitions)];
protected override float GetHeight(float width, GUIContent label)
{
var height = 0f;
if (graphMetadata.value != null)
{
height += GetControlOutputDefinitionsHeight(width);
height += EditorGUIUtility.standardVerticalSpacing;
height += GetValueOutputDefinitionsHeight(width);
}
return height;
}
protected override void OnGUI(Rect position, GUIContent label)
{
BeginLabeledBlock(metadata, position, label);
if (graphMetadata.value != null)
{
EditorGUI.BeginChangeCheck();
LudiqGUI.Inspector(controlOutputDefinitionsMetadata, position.VerticalSection(ref y, GetControlOutputDefinitionsHeight(position.width)));
y += EditorGUIUtility.standardVerticalSpacing;
LudiqGUI.Inspector(valueOutputDefinitionsMetadata, position.VerticalSection(ref y, GetValueOutputDefinitionsHeight(position.width)));
if (EditorGUI.EndChangeCheck())
{
((FlowGraph)graphMetadata.value).PortDefinitionsChanged();
}
}
EndBlock(metadata);
}
private float GetControlOutputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, controlOutputDefinitionsMetadata, width);
}
private float GetValueOutputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, valueOutputDefinitionsMetadata, width);
}
}
}