namespace Unity.VisualScripting
{
[Descriptor(typeof(Minimum<>))]
[Descriptor(typeof(Maximum<>))]
[Descriptor(typeof(Sum<>))]
[Descriptor(typeof(Average<>))]
[Descriptor(typeof(MergeDictionaries))]
[Descriptor(typeof(Formula))]
public class MultiInputUnitAlphabeticDescriptor : UnitDescriptor<IMultiInputUnit>
{
public MultiInputUnitAlphabeticDescriptor(IMultiInputUnit unit) : base(unit) { }
protected override void DefinedPort(IUnitPort port, UnitPortDescription description)
{
base.DefinedPort(port, description);
if (port is ValueInput)
{
var index = unit.multiInputs.IndexOf((ValueInput)port);
if (index >= 0)
{
description.label = ((char)('A' + index)).ToString();
}
}
}
}
[FuzzyOption(typeof(Minimum<>))]
[FuzzyOption(typeof(Maximum<>))]
[FuzzyOption(typeof(Sum<>))]
[FuzzyOption(typeof(Average<>))]
[FuzzyOption(typeof(MergeDictionaries))]
[FuzzyOption(typeof(Formula))]
public class MultiInputUnitAlphabeticOption : UnitOption<IMultiInputUnit>
{
public MultiInputUnitAlphabeticOption() : base() { }
public MultiInputUnitAlphabeticOption(IMultiInputUnit unit) : base(unit) { }
protected override bool ShowValueInputsInFooter()
{
return false;
}
}
}