SetMemberOption.cs
namespace Unity.VisualScripting
{
[FuzzyOption(typeof(SetMember))]
public class SetMemberOption : MemberUnitOption<SetMember>
{
public SetMemberOption() : base() { }
public SetMemberOption(SetMember unit) : base(unit) { }
protected override ActionDirection direction => ActionDirection.Set;
protected override bool ShowValueOutputsInFooter()
{
return false;
}
}
}