namespace Unity.VisualScripting
{
[Descriptor(typeof(IGraph))]
public class GraphDescriptor<TGraph, TGraphDescription> : Descriptor<TGraph, TGraphDescription>
where TGraph : class, IGraph
where TGraphDescription : class, IGraphDescription, new()
{
protected GraphDescriptor(TGraph target) : base(target) { }
protected TGraph graph => target;
[Assigns(cache = false)]
[RequiresUnityAPI]
public override string Title()
{
return StringUtility.FallbackWhitespace(graph.title, graph.GetType().HumanName());
}
[Assigns]
[RequiresUnityAPI]
public override string Summary()
{
return graph.summary;
}
[Assigns]
[RequiresUnityAPI]
public override EditorTexture Icon()
{
return graph.GetType().Icon();
}
}
}