using UnityEditor;
using UnityEngine;
namespace Unity.VisualScripting
{
public static class BoltStyles
{
static BoltStyles()
{
// Variables
variableFieldDirectionIndicator = "AC LeftArrow";
variableFieldWithoutDirectionIndicator = new GUIStyle(EditorStyles.textField);
variableFieldWithoutDirectionIndicator.padding.left = IconSize.Small;
variableFieldWithDirectionIndicator = new GUIStyle(variableFieldWithoutDirectionIndicator);
variableFieldWithDirectionIndicator.padding.left = 24;
}
// Variables
public static readonly GUIStyle variableFieldDirectionIndicator;
public static readonly GUIStyle variableFieldWithDirectionIndicator;
public static readonly GUIStyle variableFieldWithoutDirectionIndicator;
}
}