MarkerTrackEditor.cs
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
[CustomTimelineEditor(typeof(MarkerTrack))]
class MarkerTrackEditor : TrackEditor
{
public static readonly float DefaultMarkerTrackHeight = 24;
public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding)
{
var options = base.GetTrackOptions(track, binding);
options.minimumHeight = DefaultMarkerTrackHeight;
return options;
}
}
}