PlaymodeWorkItemFactory.cs
using System;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
namespace UnityEngine.TestRunner.NUnitExtensions.Runner
{
internal class PlaymodeWorkItemFactory : WorkItemFactory
{
protected override UnityWorkItem Create(TestMethod method, ITestFilter filter, ITest loadedTest)
{
return new CoroutineTestWorkItem(method, filter);
}
}
}