IEditorAssembliesProxy.cs
using System;
using UnityEngine.TestTools.Utils;
namespace UnityEditor.TestTools.TestRunner
{
internal interface IEditorAssembliesProxy
{
IAssemblyWrapper[] loadedAssemblies { get; }
}
}
using System;
using UnityEngine.TestTools.Utils;
namespace UnityEditor.TestTools.TestRunner
{
internal interface IEditorAssembliesProxy
{
IAssemblyWrapper[] loadedAssemblies { get; }
}
}