ITestJobDataHolder.cs
using System;
namespace UnityEditor.TestTools.TestRunner.TestRun
{
internal interface ITestJobDataHolder
{
void RegisterRun(ITestJobRunner runner, TestJobData data);
void UnregisterRun(ITestJobRunner runner, TestJobData data);
ITestJobRunner GetRunner(string guid);
ITestJobRunner[] GetAllRunners();
}
}