PostbuildCleanupWithJobDataAttributeFinder.cs
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner
{
internal class PostbuildCleanupWithTestDataAttributeFinder : AttributeFinderBase<IPostbuildCleanupWithTestData, PostBuildCleanupWithTestDataAttribute>
{
public PostbuildCleanupWithTestDataAttributeFinder() : base(attribute => attribute.TargetClass) { }
}
}