IAssetsDatabaseHelper.cs
using System;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal interface IAssetsDatabaseHelper
{
void OpenAssetInItsDefaultExternalEditor(string assetPath, int line);
}
}
using System;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal interface IAssetsDatabaseHelper
{
void OpenAssetInItsDefaultExternalEditor(string assetPath, int line);
}
}