ExecutionSettings.cs
using System;
namespace UnityEditor.TestTools.TestRunner.CommandLineTest
{
[Serializable]
internal class ExecutionSettings
{
public string TestResultsFile;
public string DeviceLogsDirectory;
}
}
using System;
namespace UnityEditor.TestTools.TestRunner.CommandLineTest
{
[Serializable]
internal class ExecutionSettings
{
public string TestResultsFile;
public string DeviceLogsDirectory;
}
}