RequiredMemberAttribute.cs
namespace Unity.PerformanceTesting
{
internal class RequiredMemberAttribute
#if UNITY_2021_1_OR_NEWER
: UnityEngine.Scripting.RequiredMemberAttribute
#else
: System.Attribute
#endif
{
}
}
namespace Unity.PerformanceTesting
{
internal class RequiredMemberAttribute
#if UNITY_2021_1_OR_NEWER
: UnityEngine.Scripting.RequiredMemberAttribute
#else
: System.Attribute
#endif
{
}
}