using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyTitle("Unity.PerformanceTesting")]

[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")]
[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Tests.Runtime")]
[assembly: InternalsVisibleTo("Unity.GraphTools.Foundation.Testing.Editor")]

[assembly: AssemblyVersion("3.4.0")]