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depth fog. Each also uses a few additional features that are unique to that
type of water.\n\nFor the water shaders to work correctly, ensure that you
have Opaque Texture and Depth Texture enabled on your render pipeline asset.\n\nFor
more information on how to use these water shaders, see the step by step
build process on display in this scene in the row behind this one. \r\n \n"
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