%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &557151038971784052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 1995278512336704064, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3650473551455121344}
  - component: {fileID: 8950994523530046048}
  - component: {fileID: 4294322791541475727}
  m_Layer: 0
  m_Name: Info
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 2147483647
  m_IsActive: 1
--- !u!224 &3650473551455121344
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 425122075988965178, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 557151038971784052}
  m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  m_LocalPosition: {x: 0, y: 0, z: 0.212}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8013054990551701556}
  m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -1.017, y: 1.2439}
  m_SizeDelta: {x: 1.5, y: 1.9193}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &8950994523530046048
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 2296844143558358538, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 557151038971784052}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &4294322791541475727
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 2759006676346111776, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 557151038971784052}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_text: "In this context, Details refer to meshes that are added to terrain - such
    as grass, weeds, undergrowth, pebbles, etc. To learn more, read the terrain documentation
    on details. \n\nDetail meshes have some specific requirements for shaders.  First,
    because of the high number of these meshes used on the terrain, we have to make
    their shaders as fast and efficient as possible. That mainly means keeping the
    number of texture samples low and doing more work in the vertex shader instead
    of the pixel shader.  And second, because these meshes stop rendering and pop
    out at a specific distance, we have to use a method to dissolve them out to prevent
    the harsh pop and make it less obvious that they\u2019re being removed.\n\nIn
    each of the shaders, you\u2019ll see the Distance Mask or Distance Cutoff node
    used to create a mask that dissolves away the mesh at a distance before the mesh
    stops rendering."
  m_isRightToLeft: 0
  m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_fontSharedMaterials: []
  m_fontMaterial: {fileID: 0}
  m_fontMaterials: []
  m_fontColor32:
    serializedVersion: 2
    rgba: 4294967295
  m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  m_enableVertexGradient: 0
  m_colorMode: 3
  m_fontColorGradient:
    topLeft: {r: 1, g: 1, b: 1, a: 1}
    topRight: {r: 1, g: 1, b: 1, a: 1}
    bottomLeft: {r: 1, g: 1, b: 1, a: 1}
    bottomRight: {r: 1, g: 1, b: 1, a: 1}
  m_fontColorGradientPreset: {fileID: 0}
  m_spriteAsset: {fileID: 0}
  m_tintAllSprites: 0
  m_StyleSheet: {fileID: 0}
  m_TextStyleHashCode: -1183493901
  m_overrideHtmlColors: 0
  m_faceColor:
    serializedVersion: 2
    rgba: 4294967295
  m_fontSize: 0.6
  m_fontSizeBase: 0.6
  m_fontWeight: 400
  m_enableAutoSizing: 0
  m_fontSizeMin: 18
  m_fontSizeMax: 72
  m_fontStyle: 0
  m_HorizontalAlignment: 1
  m_VerticalAlignment: 256
  m_textAlignment: 65535
  m_characterSpacing: 0
  m_wordSpacing: 0
  m_lineSpacing: 0
  m_lineSpacingMax: 0
  m_paragraphSpacing: 0
  m_charWidthMaxAdj: 0
  m_TextWrappingMode: 1
  m_wordWrappingRatios: 0.4
  m_overflowMode: 0
  m_linkedTextComponent: {fileID: 0}
  parentLinkedComponent: {fileID: 0}
  m_enableKerning: 1
  m_ActiveFontFeatures: 6e72656b
  m_enableExtraPadding: 1
  checkPaddingRequired: 0
  m_isRichText: 1
  m_EmojiFallbackSupport: 1
  m_parseCtrlCharacters: 1
  m_isOrthographic: 0
  m_isCullingEnabled: 0
  m_horizontalMapping: 0
  m_verticalMapping: 0
  m_uvLineOffset: 0
  m_geometrySortingOrder: 0
  m_IsTextObjectScaleStatic: 0
  m_VertexBufferAutoSizeReduction: 0
  m_useMaxVisibleDescender: 1
  m_pageToDisplay: 1
  m_margin: {x: -0.00075912476, y: -0.005089283, z: 0.019396782, w: -0.001572609}
  m_isUsingLegacyAnimationComponent: 0
  m_isVolumetricText: 0
  _SortingLayer: 0
  _SortingLayerID: 0
  _SortingOrder: 0
  m_hasFontAssetChanged: 0
  m_renderer: {fileID: 8950994523530046048}
  m_maskType: 0
--- !u!1 &2497141074540176397
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 4135125235891897624, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6205873398370969156}
  - component: {fileID: 6435121812069700441}
  - component: {fileID: 6159723627956203628}
  m_Layer: 0
  m_Name: Panel
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 2147483647
  m_IsActive: 1
--- !u!4 &6205873398370969156
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 7662022838613109087, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2497141074540176397}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8013054990551701556}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6435121812069700441
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 7448974264483159729, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2497141074540176397}
  m_Mesh: {fileID: 6464809856111060268, guid: b89a6265faae8034d8dfb2e812ab689e, type: 3}
--- !u!23 &6159723627956203628
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 7989275264558943083, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2497141074540176397}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  - {fileID: 2100000, guid: 55610f65dcca6294b9fc9386d9879d82, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4111158002096184621
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 1537572312732349544, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 374193507074498409}
  - component: {fileID: 5591059317392546233}
  - component: {fileID: 2149762589610769643}
  m_Layer: 0
  m_Name: Title
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 2147483647
  m_IsActive: 1
--- !u!224 &374193507074498409
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 8052883244233579186, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4111158002096184621}
  m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  m_LocalPosition: {x: 0, y: 0, z: 0.208}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8013054990551701556}
  m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -1.0322, y: 2.625}
  m_SizeDelta: {x: 1.6984, y: 0.2}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5591059317392546233
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 6808522092965265429, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4111158002096184621}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &2149762589610769643
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 1137507590067690614, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4111158002096184621}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_text: 'Details


'
  m_isRightToLeft: 0
  m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  m_fontSharedMaterials: []
  m_fontMaterial: {fileID: 0}
  m_fontMaterials: []
  m_fontColor32:
    serializedVersion: 2
    rgba: 4294967295
  m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  m_enableVertexGradient: 0
  m_colorMode: 3
  m_fontColorGradient:
    topLeft: {r: 1, g: 1, b: 1, a: 1}
    topRight: {r: 1, g: 1, b: 1, a: 1}
    bottomLeft: {r: 1, g: 1, b: 1, a: 1}
    bottomRight: {r: 1, g: 1, b: 1, a: 1}
  m_fontColorGradientPreset: {fileID: 0}
  m_spriteAsset: {fileID: 0}
  m_tintAllSprites: 0
  m_StyleSheet: {fileID: 0}
  m_TextStyleHashCode: -1183493901
  m_overrideHtmlColors: 0
  m_faceColor:
    serializedVersion: 2
    rgba: 4294967295
  m_fontSize: 2
  m_fontSizeBase: 2
  m_fontWeight: 400
  m_enableAutoSizing: 0
  m_fontSizeMin: 18
  m_fontSizeMax: 72
  m_fontStyle: 0
  m_HorizontalAlignment: 1
  m_VerticalAlignment: 256
  m_textAlignment: 65535
  m_characterSpacing: 0
  m_wordSpacing: 0
  m_lineSpacing: 0
  m_lineSpacingMax: 0
  m_paragraphSpacing: 0
  m_charWidthMaxAdj: 0
  m_TextWrappingMode: 1
  m_wordWrappingRatios: 0.4
  m_overflowMode: 0
  m_linkedTextComponent: {fileID: 0}
  parentLinkedComponent: {fileID: 0}
  m_enableKerning: 1
  m_ActiveFontFeatures: 6e72656b
  m_enableExtraPadding: 0
  checkPaddingRequired: 0
  m_isRichText: 1
  m_EmojiFallbackSupport: 1
  m_parseCtrlCharacters: 1
  m_isOrthographic: 0
  m_isCullingEnabled: 0
  m_horizontalMapping: 0
  m_verticalMapping: 0
  m_uvLineOffset: 0
  m_geometrySortingOrder: 0
  m_IsTextObjectScaleStatic: 0
  m_VertexBufferAutoSizeReduction: 0
  m_useMaxVisibleDescender: 1
  m_pageToDisplay: 1
  m_margin: {x: 0.002163887, y: 0.001461029, z: -0.0054740906, w: -0.003365755}
  m_isUsingLegacyAnimationComponent: 0
  m_isVolumetricText: 0
  _SortingLayer: 0
  _SortingLayerID: 0
  _SortingOrder: 0
  m_hasFontAssetChanged: 0
  m_renderer: {fileID: 5591059317392546233}
  m_maskType: 0
--- !u!1 &4436668306989869605
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 6270412221303966579, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8013054990551701556}
  m_Layer: 0
  m_Name: InfoPanel
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 2147483647
  m_IsActive: 1
--- !u!4 &8013054990551701556
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
  m_PrefabInstance: {fileID: 1899071910888612704}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4436668306989869605}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 374193507074498409}
  - {fileID: 3650473551455121344}
  - {fileID: 6205873398370969156}
  m_Father: {fileID: 8981432136717117525}
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!1 &8491013054880718421
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8981432136717117525}
  m_Layer: 0
  m_Name: PlatformDetails
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 2147483647
  m_IsActive: 1
--- !u!4 &8981432136717117525
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8491013054880718421}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  m_LocalPosition: {x: -3, y: 0.5, z: -1}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8013054990551701556}
  - {fileID: 4819597031127359389}
  - {fileID: 7887721526357734306}
  - {fileID: 459432345979256481}
  - {fileID: 541759248993778583}
  - {fileID: 2988037354243320721}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &404539405261097203
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 2244231380466416256, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3577841645895695769, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3580610915091520067, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: "The clover shader uses one single channel texture to save memory. Color
        is generated by lerping between a bright color and a dark color using the
        texture. The Instance ID node is used to give each instance a color variation.\r\nThe
        Distance Mask is calculated in the vertex shader to save performance and
        then passed to the pixel shader where it\u2019s combined with the texture
        and some screen space noise. These elements are passed into the Fade Transition
        node which makes the mesh dissolve between the Clip Offset and Clip Distance
        values.\r\n"
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.x
      value: 1.86
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.z
      value: 5.5
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: -90
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5185100815853684772, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: Clover
      objectReference: {fileID: 0}
    - target: {fileID: 5758263007340075305, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6146513733896257349, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_Name
      value: Clover
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 8629496803597527292, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects:
    - {fileID: 8290413756401460091, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
--- !u!4 &4819597031127359389 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
  m_PrefabInstance: {fileID: 404539405261097203}
  m_PrefabAsset: {fileID: 0}
--- !u!1001 &1899071910888612704
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalPosition.x
      value: -3
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0.5
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalPosition.z
      value: -1
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalRotation.y
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: 90
      objectReference: {fileID: 0}
    - target: {fileID: 823572905295939120, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 1137507590067690614, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_text
      value: 'Details


'
      objectReference: {fileID: 0}
    - target: {fileID: 1537572312732349544, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 1995278512336704064, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 2759006676346111776, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_text
      value: "In this context, Details refer to meshes that are added to terrain
        - such as grass, weeds, undergrowth, pebbles, etc. To learn more, read the
        terrain documentation on details. \n\nDetail meshes have some specific requirements
        for shaders.  First, because of the high number of these meshes used on the
        terrain, we have to make their shaders as fast and efficient as possible.
        That mainly means keeping the number of texture samples low and doing more
        work in the vertex shader instead of the pixel shader.  And second, because
        these meshes stop rendering and pop out at a specific distance, we have to
        use a method to dissolve them out to prevent the harsh pop and make it less
        obvious that they\u2019re being removed.\n\nIn each of the shaders, you\u2019ll
        see the Distance Mask or Distance Cutoff node used to create a mask that
        dissolves away the mesh at a distance before the mesh stops rendering."
      objectReference: {fileID: 0}
    - target: {fileID: 4135125235891897624, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6270412221303966579, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_Name
      value: InfoPanel
      objectReference: {fileID: 0}
    - target: {fileID: 6270412221303966579, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects: []
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 6c40ad478ff0e5a4c91d0b78f29e80e2, type: 3}
--- !u!1001 &3029026351310103756
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 2244231380466416256, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3577841645895695769, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3580610915091520067, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: The fern shader uses a color, normal, and mask texture to define the
        fern material.  It animates the ferns based on wind settings. It also creates
        a subsurface scattering effect so that the fern fronds are illuminated on
        the reverse side from the sunlight. For ambient occlusion, we darken the
        AO close to the ground. As with the other detail shaders, we also dissolve
        the fern as we move away to prevent it from popping out.
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.x
      value: -2.86
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.z
      value: 5.5
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: -90
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5185100815853684772, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: Ferns
      objectReference: {fileID: 0}
    - target: {fileID: 5758263007340075305, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6146513733896257349, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_Name
      value: Ferns
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 8629496803597527292, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects:
    - {fileID: 8290413756401460091, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
--- !u!4 &7887721526357734306 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
  m_PrefabInstance: {fileID: 3029026351310103756}
  m_PrefabAsset: {fileID: 0}
--- !u!1001 &4682376568715980025
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 2244231380466416256, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3577841645895695769, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3580610915091520067, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: "The nettle shader is for simple, broad-leaf undergrowth.  It\u2019s
        a variation of the fern shader - so it has similar features.  The main difference
        is that it has been adapted to only use one texture sample to reduce both
        texture memory usage and shader cost. The texture has the normal X and Y
        in the red and green channels. The blue channel is a combination of the opacity
        and a grayscale mask that is used to modulate smoothness, AO, and color."
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.x
      value: -2.86
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.z
      value: 3.24
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: -90
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5185100815853684772, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: Nettle
      objectReference: {fileID: 0}
    - target: {fileID: 5758263007340075305, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6146513733896257349, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_Name
      value: Nettle
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 8629496803597527292, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects:
    - {fileID: 8290413756401460091, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
--- !u!4 &541759248993778583 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
  m_PrefabInstance: {fileID: 4682376568715980025}
  m_PrefabAsset: {fileID: 0}
--- !u!1001 &4692654931416000975
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 2244231380466416256, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3577841645895695769, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3580610915091520067, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: "This grass uses a mesh for each individual blade. To keep the meshes
        as cheap as possible, they have only 12 vertices and 10 triangles. They don\u2019t
        have UV coordinates, normals, or vertex colors - so the only data stored
        in the mesh is position. Wind, color, translucency, and distance fade are
        all calculated in the vertex shader.\r\nThe shader generates wind forces
        and then uses them to bend the blades of grass. The wind forces vary in direction
        and gust strength so the movement of the blades feels natural.\r\n"
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.x
      value: 1.86
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.z
      value: 3.24
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: -90
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5185100815853684772, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: Grass
      objectReference: {fileID: 0}
    - target: {fileID: 5758263007340075305, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6146513733896257349, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_Name
      value: Grass
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 8629496803597527292, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects:
    - {fileID: 8290413756401460091, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
--- !u!4 &459432345979256481 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
  m_PrefabInstance: {fileID: 4692654931416000975}
  m_PrefabAsset: {fileID: 0}
--- !u!1001 &7928648306595904767
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 8981432136717117525}
    m_Modifications:
    - target: {fileID: 2244231380466416256, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3577841645895695769, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 3580610915091520067, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: 'As with the rest of the detail shaders, the pebble shader is designed
        to be as cheap as possible. It only uses one small noise texture. It creates
        color variation using the noise texture and the instance IDs so that each
        pebble cluster has its own unique color. And it fades the pebbles out at
        a distance to prevent popping.

'
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.x
      value: -1
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalPosition.z
      value: 1.45
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0.7071068
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: -90
      objectReference: {fileID: 0}
    - target: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 5185100815853684772, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_text
      value: Pebbles
      objectReference: {fileID: 0}
    - target: {fileID: 5758263007340075305, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6146513733896257349, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_Name
      value: Pebbles
      objectReference: {fileID: 0}
    - target: {fileID: 6772489030149727512, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    - target: {fileID: 8629496803597527292, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
      propertyPath: m_StaticEditorFlags
      value: 2147483647
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects:
    - {fileID: 8290413756401460091, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
    m_AddedGameObjects: []
    m_AddedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
--- !u!4 &2988037354243320721 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 5151998697988675438, guid: 217c64a5792b3cd45bbca2d0a6a3e16c, type: 3}
  m_PrefabInstance: {fileID: 7928648306595904767}
  m_PrefabAsset: {fileID: 0}