using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEditor.Graphing;
using UnityEditor.Graphing.Util;
using UnityEditor.ShaderGraph.Drawing.Interfaces;
using Object = UnityEngine.Object;

using UnityEditor.UIElements;
using UnityEngine.UIElements;

namespace UnityEditor.ShaderGraph.Drawing.Inspector
{
    class MasterPreviewView : VisualElement, ISGResizable
    {
        PreviewManager m_PreviewManager;
        GraphData m_Graph;

        PreviewRenderData m_PreviewRenderHandle;
        Image m_PreviewTextureView;

        public Image previewTextureView
        {
            get { return m_PreviewTextureView; }
        }

        Vector2 m_PreviewScrollPosition;
        ObjectField m_PreviewMeshPicker;

        Mesh m_PreviousMesh;

        ResizableElement m_ResizableElement;

        VisualElement m_Preview;
        Label m_Title;

        public VisualElement preview
        {
            get { return m_Preview; }
        }

        List<string> m_DoNotShowPrimitives = new List<string>(new string[] { PrimitiveType.Plane.ToString() });

        public string assetName
        {
            get { return m_Title.text; }
            set { m_Title.text = value; }
        }

        public Action onResized;

        public MasterPreviewView(PreviewManager previewManager, GraphData graph)
        {
            style.overflow = Overflow.Hidden;
            m_PreviewManager = previewManager;
            m_Graph = graph;

            styleSheets.Add(Resources.Load<StyleSheet>("Styles/MasterPreviewView"));

            m_PreviewRenderHandle = previewManager.masterRenderData;
            if (m_PreviewRenderHandle != null)
            {
                m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
            }

            var mainContainer = new VisualElement();
            mainContainer.AddToClassList("mainContainer");

            var topContainer = new VisualElement() { name = "top" };
            {
                m_Title = new Label() { name = "title" };
                m_Title.text = "Main Preview";

                topContainer.Add(m_Title);
            }
            mainContainer.Add(topContainer);

            m_Preview = new VisualElement { name = "middle" };
            {
                m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
                m_PreviewScrollPosition = new Vector2(0f, 0f);
                preview.Add(m_PreviewTextureView);
                preview.AddManipulator(new Scrollable(OnScroll));
            }
            mainContainer.Add(preview);

            Add(mainContainer);

            m_ResizableElement = new ResizableElement();
            Add(m_ResizableElement);

            RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
        }

        Image CreatePreview(Texture texture)
        {
            if (m_PreviewRenderHandle?.texture != null)
            {
                texture = m_PreviewRenderHandle.texture;
            }

            var image = new Image { name = "preview", image = texture, scaleMode = ScaleMode.ScaleAndCrop };
            image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
            image.AddManipulator(new MasterPreviewManipulator((Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
            return image;
        }

        void BuildContextualMenu(ContextualMenuPopulateEvent evt)
        {
            foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
            {
                if (m_DoNotShowPrimitives.Contains(primitiveTypeName))
                    continue;
                evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh(primitiveTypeName), DropdownMenuAction.AlwaysEnabled);
            }

            evt.menu.AppendAction("Sprite", e => ChangeMeshSprite(), DropdownMenuAction.AlwaysEnabled);
            evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), DropdownMenuAction.AlwaysEnabled);
        }

        void OnPreviewChanged()
        {
            m_PreviewTextureView.image = m_PreviewRenderHandle?.texture ?? Texture2D.blackTexture;
            if (m_PreviewRenderHandle != null && m_PreviewRenderHandle.shaderData.isOutOfDate)
                m_PreviewTextureView.tintColor = new Color(1.0f, 1.0f, 1.0f, 0.3f);
            else
                m_PreviewTextureView.tintColor = Color.white;
            m_PreviewTextureView.MarkDirtyRepaint();
        }

        void ChangePrimitiveMesh(string primitiveName)
        {
            Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;

            ChangeMesh(changedPrimitiveMesh);
        }

        void ChangeMesh(Mesh mesh)
        {
            Mesh changedMesh = mesh;

            m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);

            if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
            {
                m_Graph.previewData.rotation = Quaternion.identity;
                m_PreviewScrollPosition = Vector2.zero;
            }

            m_Graph.previewData.preventRotation = false;
            m_Graph.previewData.serializedMesh.mesh = changedMesh;
        }

        void OnMeshChanged(Object obj)
        {
            var mesh = obj as Mesh;
            if (mesh == null)
                mesh = m_PreviousMesh;
            ChangeMesh(mesh);
        }

        void ChangeMeshSprite()
        {
            ChangePrimitiveMesh(PrimitiveType.Quad.ToString());

            m_Graph.previewData.rotation = Quaternion.identity;
            m_Graph.previewData.preventRotation = true;
        }

        void ChangeMeshCustom()
        {
            InternalBridge.ObjectSelector.Show(null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged, false);
        }

        void OnGeometryChanged(GeometryChangedEvent evt)
        {
            var currentWidth = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.width : -1;
            var currentHeight = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.height : -1;

            var targetWidth = Mathf.Max(1f, m_PreviewTextureView.contentRect.width);
            var targetHeight = Mathf.Max(1f, m_PreviewTextureView.contentRect.height);

            if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
                return;

            m_PreviewTextureView.style.width = evt.newRect.width;

            const float offsetFromHeader = 40.0f;
            const float offsetFromMargin = 2 * 6.0f;
            m_PreviewTextureView.style.height = evt.newRect.height - (offsetFromHeader + offsetFromMargin);
            m_PreviewManager.ResizeMasterPreview(new Vector2(evt.newRect.width, evt.newRect.width));
        }

        void OnScroll(float scrollValue)
        {
            float rescaleAmount = -scrollValue * .03f;
            m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);

            m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
        }

        void OnMouseDragPreviewMesh(Vector2 deltaMouse)
        {
            if (m_Graph.previewData.preventRotation) return;

            Vector2 previewSize = m_PreviewTextureView.contentRect.size;

            m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
            m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
            Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
            m_Graph.previewData.rotation = previewRotation;

            m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
        }

        public void OnStartResize()
        {
        }

        public void OnResized()
        {
            onResized?.Invoke();
        }

        public bool CanResizePastParentBounds() => false;
        public bool KeepSquareAspect() => true;
    }
}