IMayRequireUITK.cs
namespace UnityEditor.ShaderGraph
{
interface IMayRequireUITK
{
bool RequiresUITK(ShaderStageCapability stageCapability = ShaderStageCapability.Fragment);
}
}
namespace UnityEditor.ShaderGraph
{
interface IMayRequireUITK
{
bool RequiresUITK(ShaderStageCapability stageCapability = ShaderStageCapability.Fragment);
}
}