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template:
name: Fullscreen Invert - URP
category: Image Processing
description: 'A URP Shader Graph template that does simple fullscreen image invert.
Fullscreen
shaders are intended to be used to apply image adjustments for applications
like post-process filters. They are not intended to be applied to individual
meshes.
To apply a fullscreen shader as a post-process filter, select
URP''s renderer data asset and click the Add Renderer Feature button at the
bottom of the Inspector. Choose Full Screen Pass Renderer Feature. Then create
a material from your fullscreen shader and apply it to the Pass Material slot
of the Full Screen Pass Renderer Feature.
Supported Pipeline(s): URP
Active
Target: Fullscreen
VFX Graph Support: disabled'
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