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  template:
    name: Fullscreen Invert - URP
    category: Image Processing
    description: 'A URP Shader Graph template that does simple fullscreen image invert.


      Fullscreen
      shaders are intended to be used to apply image adjustments for applications
      like post-process filters. They are not intended to be applied to individual
      meshes.


      To apply a fullscreen shader as a post-process filter, select
      URP''s renderer data asset and click the Add Renderer Feature button at the
      bottom of the Inspector. Choose Full Screen Pass Renderer Feature. Then create
      a material from your fullscreen shader and apply it to the Pass Material slot
      of the Full Screen Pass Renderer Feature.


      Supported Pipeline(s): URP

      Active
      Target: Fullscreen

      VFX Graph Support: disabled'
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